
Mixing & Mastering Course – Make Your Tracks Sound Pro
Struggling to get your mix to sound polished and powerful? Know the basics but your tracks still don’t bump like they should? You’re not alone—and our Mixing & Mastering Course is designed exactly for producers like you.
In today’s crowded music landscape, a clean, professional mix isn’t just nice to have—it’s essential. If your productions lack depth, clarity, or that final touch of finesse, we’ll show you how to fix it. Since 2010, we’ve been teaching producers how to elevate their sound using a mix of classic engineering techniques and cutting-edge tricks. Discover qualities that distinguish us.
You’ll learn how to:
Whether you’re mixing house, hip hop, pop, or cinematic soundscapes, this course will help you dial in a professional sound—fast.
Available in-person worldwide or LIVE online. All learners must bring a laptop with their DAW of choice installed.
Prerequisite: This is an intermediate-level course. You’ll need a solid understanding of your DAW and the basics of music production. Not quite there yet? Take one of our DAW courses first—or reach out and we’ll help you figure out where to start.
“The instructor was amazing. To be able to learn mixing and mastering in 36 hours is unbelievable!”
COG
The whole mixing process, condensed: zeroing the desk, subgrouping, panning, using your ears, and where ambience fits in.
Read →Why room shape changes what you hear, what standing waves do to your low end, and what RT60 means for a small studio.
Read →Reverse effects, distortion, miced amps and the practical side of sample clearance - what it costs and how to avoid needing it.
Read →What a vocoder actually does, the difference between carrier and modulator, how filter bands work, and how to sit one in a mix.
Read →A full guide to mastering - what it is, how multi-band compressors work on the master buss, choosing crossover points and prepping tracks.
Read →Shelving, peak and graphic EQ, what lives in each frequency band, and how to cut and boost - with starting points for kick, snare and bass.
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